| Number | 
											backBoth
											(<Number> t, <Number> b, <Number> c, <Number> d)
										
											Starts by going below staring value, and ends by going beyond ending value. 
										 | 
| Number | 
											backIn
											(<Number> t, <Number> b, <Number> c, <Number> d)
										
											Begins by going below staring value. 
										 | 
| Number | 
											backOut
											(<Number> t, <Number> b, <Number> c, <Number> d)
										
											End by going beyond ending value. 
										 | 
| Number | 
											easeBoth
											(<Number> t, <Number> b, <Number> c, <Number> d)
										
											Begins slowly and decelerates towards end. 
										 | 
| Number | 
											easeIn
											(<Number> t, <Number> b, <Number> c, <Number> d)
										
											Begins slowly and accelerates towards end. 
										 | 
| Number | 
											easeNone
											(<Number> t, <Number> b, <Number> c, <Number> d)
										
											Uniform speed between points. 
										 | 
| Number | 
											easeOut
											(<Number> t, <Number> b, <Number> c, <Number> d)
										
											Begins quickly and decelerates towards end. 
										 | 
Class YAHOO.util.Easing
Object | +--YAHOO.util.Easing
					
					
					class
					YAHOO.util.Easing
				
				Method Summary [top]
Constructor Detail [top]
YAHOO.util.Easing
								YAHOO.util.Easing
							
							Method Detail [top]
backBoth
									Number
									backBoth
									(<Number> t, <Number> b, <Number> c, <Number> d)
								
								
										Starts by going below staring value, and ends by going beyond ending value.
										
							- Parameters:
- 
													t- Time value used to compute current value.
- 
													b- Starting value.
- 
													c- Delta between start and end values.
- 
													d- Total length of animation.
- Returns:
- The computed value for the current animation frame.
backIn
									Number
									backIn
									(<Number> t, <Number> b, <Number> c, <Number> d)
								
								
										Begins by going below staring value.
										
							- Parameters:
- 
													t- Time value used to compute current value.
- 
													b- Starting value.
- 
													c- Delta between start and end values.
- 
													d- Total length of animation.
- Returns:
- The computed value for the current animation frame.
backOut
									Number
									backOut
									(<Number> t, <Number> b, <Number> c, <Number> d)
								
								
										End by going beyond ending value.
										
							- Parameters:
- 
													t- Time value used to compute current value.
- 
													b- Starting value.
- 
													c- Delta between start and end values.
- 
													d- Total length of animation.
- Returns:
- The computed value for the current animation frame.
easeBoth
									Number
									easeBoth
									(<Number> t, <Number> b, <Number> c, <Number> d)
								
								
										Begins slowly and decelerates towards end.
										
							- Parameters:
- 
													t- Time value used to compute current value.
- 
													b- Starting value.
- 
													c- Delta between start and end values.
- 
													d- Total length of animation.
- Returns:
- The computed value for the current animation frame.
easeIn
									Number
									easeIn
									(<Number> t, <Number> b, <Number> c, <Number> d)
								
								
										Begins slowly and accelerates towards end.
										
							- Parameters:
- 
													t- Time value used to compute current value.
- 
													b- Starting value.
- 
													c- Delta between start and end values.
- 
													d- Total length of animation.
- Returns:
- The computed value for the current animation frame.
easeNone
									Number
									easeNone
									(<Number> t, <Number> b, <Number> c, <Number> d)
								
								
										Uniform speed between points.
										
							- Parameters:
- 
													t- Time value used to compute current value.
- 
													b- Starting value.
- 
													c- Delta between start and end values.
- 
													d- Total length of animation.
- Returns:
- The computed value for the current animation frame.
easeOut
									Number
									easeOut
									(<Number> t, <Number> b, <Number> c, <Number> d)
								
								
										Begins quickly and decelerates towards end.
										
							- Parameters:
- 
													t- Time value used to compute current value.
- 
													b- Starting value.
- 
													c- Delta between start and end values.
- 
													d- Total length of animation.
- Returns:
- The computed value for the current animation frame.