Number |
backBoth
(<Number> t, <Number> b, <Number> c, <Number> d)
Starts by going below staring value, and ends by going beyond ending value.
|
Number |
backIn
(<Number> t, <Number> b, <Number> c, <Number> d)
Begins by going below staring value.
|
Number |
backOut
(<Number> t, <Number> b, <Number> c, <Number> d)
End by going beyond ending value.
|
Number |
easeBoth
(<Number> t, <Number> b, <Number> c, <Number> d)
Begins slowly and decelerates towards end.
|
Number |
easeIn
(<Number> t, <Number> b, <Number> c, <Number> d)
Begins slowly and accelerates towards end.
|
Number |
easeNone
(<Number> t, <Number> b, <Number> c, <Number> d)
Uniform speed between points.
|
Number |
easeOut
(<Number> t, <Number> b, <Number> c, <Number> d)
Begins quickly and decelerates towards end.
|
Class YAHOO.util.Easing
Object | +--YAHOO.util.Easing
class
YAHOO.util.Easing
Method Summary [top]
Constructor Detail [top]
YAHOO.util.Easing
YAHOO.util.Easing
Method Detail [top]
backBoth
Number
backBoth
(<Number> t, <Number> b, <Number> c, <Number> d)
Starts by going below staring value, and ends by going beyond ending value.
- Parameters:
-
t
- Time value used to compute current value. -
b
- Starting value. -
c
- Delta between start and end values. -
d
- Total length of animation.
- Returns:
- The computed value for the current animation frame.
backIn
Number
backIn
(<Number> t, <Number> b, <Number> c, <Number> d)
Begins by going below staring value.
- Parameters:
-
t
- Time value used to compute current value. -
b
- Starting value. -
c
- Delta between start and end values. -
d
- Total length of animation.
- Returns:
- The computed value for the current animation frame.
backOut
Number
backOut
(<Number> t, <Number> b, <Number> c, <Number> d)
End by going beyond ending value.
- Parameters:
-
t
- Time value used to compute current value. -
b
- Starting value. -
c
- Delta between start and end values. -
d
- Total length of animation.
- Returns:
- The computed value for the current animation frame.
easeBoth
Number
easeBoth
(<Number> t, <Number> b, <Number> c, <Number> d)
Begins slowly and decelerates towards end.
- Parameters:
-
t
- Time value used to compute current value. -
b
- Starting value. -
c
- Delta between start and end values. -
d
- Total length of animation.
- Returns:
- The computed value for the current animation frame.
easeIn
Number
easeIn
(<Number> t, <Number> b, <Number> c, <Number> d)
Begins slowly and accelerates towards end.
- Parameters:
-
t
- Time value used to compute current value. -
b
- Starting value. -
c
- Delta between start and end values. -
d
- Total length of animation.
- Returns:
- The computed value for the current animation frame.
easeNone
Number
easeNone
(<Number> t, <Number> b, <Number> c, <Number> d)
Uniform speed between points.
- Parameters:
-
t
- Time value used to compute current value. -
b
- Starting value. -
c
- Delta between start and end values. -
d
- Total length of animation.
- Returns:
- The computed value for the current animation frame.
easeOut
Number
easeOut
(<Number> t, <Number> b, <Number> c, <Number> d)
Begins quickly and decelerates towards end.
- Parameters:
-
t
- Time value used to compute current value. -
b
- Starting value. -
c
- Delta between start and end values. -
d
- Total length of animation.
- Returns:
- The computed value for the current animation frame.