| Int | 
										delay
									
										Interval delay in milliseconds, defaults to fastest possible. 
									 | 
| Int | 
										fps
									
										Base frame rate (frames per second). 
									 | 
Class YAHOO.util.AnimMgr
Object | +--YAHOO.util.AnimMgr
					
					
					class
					YAHOO.util.AnimMgr
				
				
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				Method Summary [top]
| Object | 
											registerElement
											(<object> tween)
										
											Adds an animation instance to the animation queue. 
										 | 
| void | 
											run
											()
										
											Called per Interval to handle each animation frame. 
										 | 
| void | 
											start
											()
										
											Starts the animation thread. 
										 | 
| void | 
											stop
											(<object> tween)
										
											Stops the animation thread or a specific animation instance. 
										 | 
Constructor Detail [top]
YAHOO.util.AnimMgr
								YAHOO.util.AnimMgr
							
							Method Detail [top]
registerElement
									Object
									registerElement
									(<object> tween)
								
								
										Adds an animation instance to the animation queue.
 All animation instances must be registered in order to animate.
										
							- Parameters:
- 
													tween- The Anim instance to be be registered
run
									void
									run
									()
								
								
										Called per Interval to handle each animation frame.
								
							start
									void
									start
									()
								
								
										Starts the animation thread.
 Only one thread can run at a time.
								
							stop
									void
									stop
									(<object> tween)
								
								
										Stops the animation thread or a specific animation instance.
										
							- Parameters:
- 
													tween- A specific Anim instance to stop (optional) If no instance given, Manager stops thread and all animations.